Places
Where are we going? Why are we going there? Abandon places, new
mansions and just some that escape our world.
The Four Worlds
Several of this world where the stage for many
adventures and multiple wars.
Andamio: The desert planet home
to Jericho and the Ubiquous Organization. Mostly all the planet is
cover in deserts where the only water available to citizens comes from
high mountains. This mountains are covered in dangerous wild life that
can prove more than a match for an expert. Once the ice-blocks are drag
from the mountains they are sold to private companies as regulation
says no citizens may sell water, this rule is enforce to prevent
contaminated water from being sold. Andamio has undiscovered humid
cavers reaching an underground ocean where most fauna and flora
survives with little sunlight.
Xerulim: A faraway planet that
resembles a moon from Andamio’s localization and vise-versa. Its
divided in two factions. Those who condemn the use of the Paranormal
powers which depending on user may be demonic or angelic. And those who
favor the world without abnormalities. Xerulim is rather green with
absolutely no deserts as appose to Andamio’s harsh climate.
Sol: The twin of Eisenerz. Once ruled by the Three Obedient
Rulers a demi-god like trio who in centuries later would bless the
rulers of Sol. Sol was victim of the First Glyph Wars devastation most
of the land and leaving only the kingdom of Czinda. The Kingdom of
Valpera is immune to natural disasters because of their pact with the
one of the Obedient Rulers. The independent state of Ulda an enormous
cathedral is protected from invasions do to the grace of their pact and
finally Galbadia is protected from destroying itself.
Eisenerz: Unlike it twin,
Eisenerz was not demolish by the Glyph Wars instead it use the
opportunity to capture several Glyphs and use them as power-generators
for their cities. It also been reveal that much of Blue Earth
technology was use during the war, showing how far has Eisenerz have
gone through to prevent their world from being destroy.
Parallel
Earths
A world were the weak rule and the strong cry for mercy, a world
without dead or a world without hope. This are what is to became and
what became.
Blue Earth: An extremely
advance society that is actually a replica of the original Earth with
an utopia society that hasn’t know the meaning of the word
“death” and “suffering” sense the start of
their world. The citizens of Blue Earth resemble humans but are more
like pseudo-deities as they do not grow old or succumb to illness. Its
unknown who created Blue Earth and for what purpose.
Realms
Places that can’t be identified as worlds existing in our
physical plane of existence
The Glyph: Also know as the
Glyph World. The residents of this realm are the eternal beings know to
us as Glyph for their bodies have several sigils. Nothing is know if
the surroundings of The Glyph.
Vanduken: A semi-ethereal realm
that changes from exclusively to technology or magic. The realm was
visited by Clyde Juargimel in hopes of curing himself of the virus that
was slowly turning him into a living machine.
The Castle of the Singing Prince:
A massive floating fortress hovering above an anti-matter pool.
Klavermain: A nation existing
inside a cave from which a mini artificial sun created from the souls
of dead wizards light this realm.
Poralis: A realm divided
between the god of technology and the goddess of magic. It
inaccessible, except from the Corridors.